Basemark ES 3.1 Detects Bottlenecks in Android Devices

By March 10, 2015 November 27th, 2019 No Comments

The Latest Edition of The World’s Most Popular OpenGL ES Benchmark Launched With Groundbreaking Analytics Features

Espoo, Finland – March 10, 2015 – Rightware launched today Basemark® ES 3.1, a brand new addition to Basemark product line, the world’s most widely adopted mobile benchmark. Basemark 3.1 enables professional and objective performance comparisons of mobile devices supporting the new graphics API OpenGL ES 3.1.

One of the groundbreaking new features in Basemark ES 3.1 is the ability to run custom tests by toggling various graphics features on or off. This innovation enables users to measure how specific graphical effects tax the device and to detect performance bottlenecks.

As with all its benchmarks, Rightware has developed Basemark ES 3.1 in close cooperation and under scrutiny of industry leading device manufacturers and processor vendors, such as ARM, Imagination Technologies, Intel, Nvidia, Samsung and Qualcomm. This work is coordinated under Rightware’s Benchmark Development Program.

Basemark ES 3.1 is immediately available for both consumers and corporations. Individual consumers or developers can choose between the Free version and the Professional version, both available now on Google Play. Business customers should contact Rightware about acquiring a license for the Corporate version. https://www.gpuscore.com/company/contact-us/

“In developing Basemark ES 3.1, we set the bar especially high. Not only did we want the product to be even better and more reliable than any of its predecessors, but we also strived to provide real innovation and new useful features.”  Said Tero Sarkkinen, Rightware’s Founder and General Manager of the Benchmark Business, “I am happy to say that we reached our goals and I believe customers will be quite happy with Basemark ES 3.1.”

More information about Basemark ES 3.1: https://www.gpuscore.com/product-catalog/basemark-es-3-1/

To download the consumer versions of Basemark ES 3.1, visit Google Play and search for Basemark. Please note that Basemark ES 3.1 only runs on OpenGL ES 3.1 enabled devices.

About Basemark Ltd

Basemark develops industry leading system performance analysis tools. The world renowned product portfolio includes Basemark ES for OpenGL ES, Basemark X for gaming, Basemark OS for platform and Browsermark for browser performance testing for Android, iOS and Windows Mobile powered devices. Basemark is headquartered in Espoo, Finland. Basemark and Browsermark are registered trademarks of Basemark Ltd.


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