by Hilbert Hagedoorn on April 3, 2020
“There is a refreshed benchmark in town, fabbed and founded by ex-Futuremark employees BasemarkGPU v1.2 has been released in an aim to measure GPU on many platforms, Windows, Android, IOS, Linux and so on. With enhancements, Basemark GPU is uniquely a multi-platform benchmark. It is a product enabling direct comparisons e.g. between Android smartphones and iPhones, Windows, Linux and MacOS desktops and notebooks as well as APIs, Metal, Vulkan, DirectX, OpenGL and OpenGL ES.
While this article will show you some numbers on Windows 10 GPUs (as really that’s our cup of tea). You yourself will be able to compare practically every smartphone, tablet, PC and laptop against each other. Basemark GPU 1.2 is ready and is a multiplatform benchmark. Basemark GPU is an evaluation tool to analyze and measure graphics API (OpenGL 4.5, OpenGL ES 3.1, Vulkan 1.0, Microsoft DirectX 12 and Apple Metal 2) performance across mobile and desktop platforms. Performance is measured using an advanced, game-like workload. Basemark GPU as such Basemarks GPU targets to both Desktop and Mobile platforms by providing High Quality, Medium Quality and Simple Quality modes;”
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