Breaking Limit - Coming Soon

The true cross-platform ray tracing benchmark

Breaking Limit

Breaking Limit is our most demanding ray tracing benchmark for mobile and PC. Leveraging cutting-edge ray tracing technologies, including ray traced shadows, reflections, and global illumination, it also offers comprehensive performance evaluations for both FSR and DLSS.

 

Breaking Limit is a true cross-platform solution, enabling effortless comparison of performance across various devices utilizing the same workload. Additionally, it has a desktop-dedicated mode tailored for high-end devices, catering to extreme workload demands.

Breaking Limit
Breaking Limit

Versions

Breaking Limit comes in two different versions tailored to your hardware needs:

Breaking Limit

Cross-platform benchmark ideal for evaluating mobile devices, laptops and desktops equipped with low-end GPUs. Compatible with the most common operating systems and graphics APIs, runs the exact same workload across the whole range.

Breaking Limit Ultra

For those seeking the ultimate challenge, Breaking Limit Ultra features an exceptionally demanding workload designed for desktops with high-end GPUs. Compatible with Windows and Linux, it supports Directx12 and Vulkan 1.3 graphics APIs. It also features an FSR and a DLSS performance evaluation test. 

Key Facts

Breaking Limit

  • Operating systems: Windows, Linux, iOS and Android
  • Graphics API’s (depending on operating system): DirectX12, Vulkan1.3, and Metal 3
  • Ray tracing capable GPU

Test Modes:

  • Official: The main benchmark that uses standard settings.
  • Official Native: Uses the same content and settings as Official, but uses device’s display resolution as the rendering resolution (only available on mobile devices running on Android and iOS).
  • Custom: Uses the same content as Official, but allows users to change settings from the default ones used in Official.
Breaking Limit
Breaking Limit
Key Facts

Breaking Limit Ultra

Linux

  • Ubuntu 20
  • 8 GB RAM
  • 2 GB storage space
  • ray tracing capable GPU

Windows:

  • Windows 10
  • 6 GB RAM
  • 2 GB storage space
  • ray tracing capable GPU

Test Modes:

  • Official: The main benchmark that uses standard settings.
  • Upscaled DLSS/FSR: Upscaled tests measure the performance of the devices using the main two upscaling techniques: AMD’s FSR2 and nVidia’s DLSS2 (only available on Breaking Limit Ultra). 
  • Custom: Uses the same content as Official, but allows users to change settings from the default ones used in Official.

Media license

Get early media access to Breaking Limit.

Request Media License

Download whitepaper

Learn more about Breaking Limit and the technical specifications.

Download

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